
THAT WOULD BE WONDERFUL IF YOU HAVE:
- - At least 1 year of relevant experience in procedural 3D, rendering, simulation, or technical art.
- Experience with 3D graphics, procedural generation, simulation, or rendering workflows.
- Understanding of computer vision or machine learning data requirements.
- Familiarity with Blender, geometry-based procedural tools, or similar 3D content pipelines.
- Experience with Linux, Git, and collaborative development workflows.
- Ability to work independently on technically open-ended problems.
WOULD BE A PLUS:
- Experience with synthetic data generation for detection, segmentation, tracking, or depth-related tasks.
- Familiarity with Blender scripting, Geometry Nodes, or OpenUSD-based workflows.
- Experience with dataset QA, annotation validation, or experiment reproducibility.
ADVANTAGES FOR A CANDIDATE:
- Stable and competitive salary;
- Legally compliant gig contract with official tax reporting and payment;
- Work in a cool & experienced team;
- Work on a project you'll be proud to contribute to
- Up to 26 Days Off per year at your convenience;
- Convenient office in Vinnytsia or an opportunity to work remotely;
- Corporate culture with maximum automation of processes;
- Excellent opportunities and prospects for professional growth in a company with a 10-year history.
WHO WE ARE LOOKING FOR
We are looking for a Middle Procedural Environment Artist to help us build synthetic data generation pipelines for computer vision tasks. In this role, you will work on procedural scene generation, data rendering, annotation pipelines, and tools that help produce diverse, high-quality datasets for training custom models.

